// open source we support
Untold Engine
An open-source Swift and Metal engine for macOS, iOS and visionOS. Embed just its advanced renderer inside your own app, or build complete games and spatial experiences.
Untold Engine is created and led by Harold Serrano. MIOLabs is a sponsor of the project and contributes code to it — part of our commitment to the open-source tools we build on.
SEC 01 / built with untold
From a renderer inside your app to full games and XR.
Use only the renderer to bring high-end 3D into a business or design app, or the whole engine for mixed-reality games, architectural scenes and cities that stream in as you walk. These demos come from Untold Arcade, the engine’s showcase collection.

SEC 02 / our part
We don’t own it. We help it grow.
01
Sponsor
We fund the project through GitHub Sponsors, and MIOLabs appears in the engine’s sponsors section.
02
Contributor
We write code for the engine and its ecosystem, and maintain our work on it in the open on our GitHub.
03
Open source, always
Every tool we build is open source, and so are the third-party projects we back. Supporting them is how we give back.
Untold repositories on our GitHub
SEC 03 / what it does
A complete engine — or just the renderer you need.
Embed just the renderer
Drop the Metal renderer into an existing macOS or iOS app — no game, no XR required.
Advanced rendering
PBR and IBL, shader control, rendering extensions, post-processing and Gaussian splats.
AR and XR runtime
Spatial apps for Apple Vision Pro, with visionOS integration.
ECS and scene graph
Entity-component-system with hierarchical transforms.
Streaming at scale
Async asset loading, LOD, geometry streaming and memory budgets.
Fast by design
Static batching, octree acceleration and occlusion culling.
One Swift + Metal codebase
The same engine for macOS, iOS and visionOS.
Physics, animation, input
Plus spatial gestures like pinch-drag and two-hand rotation.
Untold Editor
An optional visual editor, and Swift Package Manager integration.
SEC 04 / get started
“Untold Engine” and its logo are trademarks of Untold Engine Studios. The engine is licensed under MPL-2.0: apps built with it can stay proprietary; changes to engine files stay open when distributed.
// 3d · xr · vision pro